Environment Artist Job at Blizzard Entertainment, California City, CA

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  • Blizzard Entertainment
  • California City, CA

Job Description

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.

We are looking for an Associate Environment Artist to help us craft a new, unannounced game for Blizzard. As an associate member of the development team, you will be responsible for delivering high-quality environment artwork through your artistic and technical knowledge. You will contribute to build ing , integrat ing , and optimiz ing a variety of environment asset types as well as support ing the gameplay experience. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.

This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home . The potential home studio for this role is Irvine, CA.

Responsibilities:

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Working closely with the environment leadership team, collaborate with designers, artists, engineers, materials, VFX, and lighting departments to deliver game environment artwork .
  • Dev e lop functional skills in environment art creation to contribute to our working practices from iterative prototyping to final best-in-class execution across a range of environment tasks including level set-dressing, collaboration with external partners, terrain manipulation, and material work.
  • Work with production to complete tasks within the given timeframe .
  • Remain current on industry trends including advancement in commercial game engines and workflow efficiencies.

Minimum Requirements

Experience

  • 2 + years of experience in game art environment pipeline .

Knowledge & Skills

  • Comfortable working in a commercial AAA game engine with strong understanding of implementation and integration.
  • Strong understanding of key aspects of environment art creation including proficiency in industry-standard 3D workflows.
  • A portfolio with examples and detailed breakdowns showcasing your practical work.
  • Understanding of authoring PBR-compliant content.

Key Attributes

  • A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments .
  • The ability to inspire others with an enthusiastic approach to game development and improving core skills .
  • Self-motivated ability to deliver on tasks in a timely manner.

Extra Points

  • Solid understanding of game art creation outside of environment art ( e.g. lighting, VFX, characters, animation, rendering).
  • An interest in photography and cinema.
  • Experience creating and handling photogrammetry data.
  • Passion for playing a variety of video games .
  • Knowledge of 3D composition, form, balance, and color theory.
  • Passion for playing a variety of video games .

Job Tags

Remote job, Full time, Work from home,

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